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This is a design, modeling, texturing, and rendering exercise created for a contest held by Render Weekly and Herman Miller to promote their Gaming chair model. The pieces were created as part of a digital portfolio as an autonomous 3D design project, and as a composition of graphic elements.


This scene is raised from a minimalist point of view, using raw materials such as concrete and wood, and a neutral color palette consisting of shades of gray and pink, which are characteristic of the studio. The design aims to reflect the clean and organized approach that Setto applies to each of its projects, as well as the attention to small details both in the product and in the architecture.

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